Two Main Game Titles
To keep our stories fresh and engaging, we will focus on two main game titles. Each title will have episodes released one after another. This dual-title approach allows us to maintain a steady flow of content without exhausting our creative resources. It ensures that we do not rush the writing process, giving each episode the time and attention it deserves.
Release Frequency
Our goal is to release new game every 3 to 5 months in alternate. This schedule strikes a balance between providing regular content to our audience and allowing us the necessary time for brainstorming, writing, and developing each episode. The space between releases is crucial for us to refine our ideas and ensure the highest quality in our storytelling.
The Importance of Space Between Episodes
Having two main titles and spacing out the releases allows us to:
Avoid Creative Burnout: Writing and developing a visual novel is an intensive process. By alternating between two titles, we can give us the time we need to rest and recharge.
Maintain High Quality: Rushed episodes often lead to subpar storytelling and development. With ample time between releases, we can ensure that each episode is polished and meets our standards.
Explore New Ideas: The gap between episodes gives us the opportunity to brainstorm and explore new narrative branches. This flexibility is essential for creating intricate and engaging storylines.
What to Expect
Here’s a brief overview of what you can expect from our two main titles:
In our game, episodes with halves are preludes, interludes, postludes, or fillers for the last episode. For instance, 0.1 and 0.2 are a prelude, where 0.1 is the start of a story and 0.2 continues it, meaning these two episodes are part of the same prelude. Sometimes, episodes like 1.1 or 2.1 are interludes, so episode 1.1 is an interlude for episode 1, and 2.1 is an interlude for episode 2, which are special episodes that can appear at any point in the game.
These preludes, interludes, postludes, or fillers do not branch off from or affect the main story unless mentioned otherwise. Their purpose is to provide additional details about the stories, lore, or different perspectives from other characters.